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DARRI LORENZEN
IN POINT OF FACT
12.12.2009 – 31.01.2010
SOUND PERFORMANCE & BOOK LAUNCH
feat. BJ Nilsen
Friday, 12 February 2009, 6 – 9 pm
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click the picture to launch gallery
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On the occasion of his current exhibition "In Point of Fact" and the launch of the accompanying booklet Icelandic artist Darri Lorenzen (*1978) gives a performance together with sound artist BJ Nilsen at Krome Gallery.
The booklet has been produced in collaboration with curator and writer Kathrin Meyer (THE OFFICE Berlin, Kestnergesellschaft Hannover) and graphic designer John McCusker (Vaguely Contemporary, Berlin). Both its texts and visual design will reflect Darri Lorenzen’s artistic approach and dealings with space. The performance in turn responds to the booklet by auditory means.
Krome Gallery presents „In Point of Fact“, a site-performative exhibition by Icelandic artist Darri Lorenzen.
He turns the exhibition space into a real and at the same time virtual pro-tagonist by means of subtle interventions into its architecture beside trans-forming it wihin a three dimensional simulation generated by the computer.
In the center of the (real) space stands a wooden, antique vitrine socket deriving from the inventory of the adjacent former Karl-Marx-bookstore. This display object becomes both the projection screen (of an absent art object) and the animated actor within the computer simulation – in addi-tion to further personnel gradually made up by the visitors during the time of the exhibition. The visitor is thus becoming a part of an interplay of shifting and overlapping perceptions of space, time and body.
It was already when studying at the art academy in Reykjavik, where Darri Lorenzen graduated in 2000, that he was developing performative models and strategies for the experience of space, time and body. Within his prac-tical education this lead Darri Lorenzen to put an emphasize on auditory techniques and means that he deepened at the Interfaculty Image & Sound of the Royal Art Academy Den Haag from 2002-2003.
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THANKS TO
Timur Siqin for his assistance and generating the 3D-Simulation, BJ Nilsen for providing some sound material, Aleksandra Domanovic for her hard-ware.